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____ is a method used in computer graphics to generate the appearance of depth in textures by simulating a displacement of pixels along a surface normally dependent on the camera perspective
23. ____ is a method used in computer graphics to generate the appearance of depth in textures by simulating a displacement of pixels along a surface normally dependent on the camera perspective.
- Internal mapping
- Parallax mapping
- Rectangle mapping
Answer: B) Parallax mapping
Explanation:
Parallax mapping is a method used in computer graphics to generate the appearance of depth in textures by simulating a displacement of pixels along a surface normally dependent on the camera perspective.