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Python program for rolling the dice (2-player dice game)
2-player rolling the dice game in Python: Here, we are going to learn how to implement a python program for rolling the dice (2-player dice game) using abstract data class?
By Anuj Singh Last updated : April 21, 2023
Roll the dice game for 2 players
Here, we will be going to design a very simple and easy game and implement it using abstract data class. The code consists of two different classes (The base of the whole program). The one will be the class for the player and others will be for the game.
Code structure
The formal code structure is as:
- player() class: This player class will be storing player name, its age and its color code for the game. There is a method called score which stores the attribute score associated with the player. Another method getscore() for calling the value of score stored.
- game() class: This class represents the game and take input as the player (class type) and the number of trails. The method __init__() defines the attribute associated with the class type game. The method gaming() is consisting of the whole game.
- dice() function: The function dice just give output as a random value from the number set [1,2,3,4,5,6]. This uses random.choice() function for performing this task.
Game rules
Player will throw a dice and the output will be added to the current scores of the player (initially equal to zero). If the dice had output 6 then it would be thrown again (one dice: 6, one more turn: 4. Then the total would be 6+4 = 10). The sum of total will be throwing id the total score of the player with a particular number of trials.
Python program for rolling the dice (2-player dice game)
So let us get to the code:
import random
def roll():
return random.choice([1,2,3,4,5,6])
class player(object):
def __init__(self, name, age, colour):
self.name = name
self.age = age
self.colour = colour
def score(self, score):
self.score = score
def getscore(self):
return self.score
def getname(self):
return self.name
def __str__(self):
return 'NAME: ' + self.name + '\nCOLOUR: ' + self.colour + '\nSCORE: ' + str(self.score)
class game(object):
def __init__(self, playr, trails):
self.trails = trails
self.playr = playr
def gaming(self):
throw = 0
score = 0
for i in range(self.trails):
throw = roll()
if throw == 6:
throw = throw + roll()
score = throw + score
return score
def __str__(self):
return self.playr.getname() + str(self.score)
tri = 123
zack = player('zack', 24, 'green')
johny = player('johny', 25, 'yellow')
kina = player('kina', 14, 'red')
usher = player('usher', 13, 'blue')
print("-----------LETs PLAy THIs GAMe--------------\n" )
#zack.score(88)
#print(zack)
zackscr = game(zack, tri)
johnyscr = game(johny, tri)
kinascr = game(kina, tri)
usherscr = game(usher, tri)
scr = []
scr.append(zackscr.gaming())
scr.append(johnyscr.gaming())
scr.append(kinascr.gaming())
scr.append(usherscr.gaming())
scrsort = sorted(scr)
for el in scrsort:
print(el)
zack.score(scr[0])
usher.score(scr[3])
kina.score(scr[2])
johny.score(scr[1])
#players = []
#players.append(zack.getscore())
#players.append(usher.getscore())
#players.append(kina.getscore())
#players.append(johny.getscore())
# =============================================================================
# =============================================================================
# =============================================================================
# # # = = = = = = == = = = == = = == = = = == = = == = = == = = == == = == == =
#for el in players:
# print('--', el)
#print(scr[0])
print(zack, '\n')
print(kina, '\n')
print(johny, '\n')
print(usher, '\n')
Output
The output of the above program is:
-----------LETs PLAy THIs GAMe--------------
485
489
491
525
NAME: zack
COLOUR: green
SCORE: 485
NAME: kina
COLOUR: red
SCORE: 491
NAME: johny
COLOUR: yellow
SCORE: 489
NAME: usher
COLOUR: blue
SCORE: 525
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